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- 原作者用于非军坑、非自动攻击练法,需食尸、狂暴之吼和狂暴,修改四个坑心及finger。
来源脚本供研究参考,未在当前游戏环境运行验证。
01用途与执行流程
四个固定坑各走24目标,普通攻击后狂暴之吼、狂暴攻击与食尸。
以下流程以跨狂魔四坑经验:飞梦简体与食尸恢复为例;其他配置与修改见本页版本区别,各份完整程序分别使用。
- 依次54,186→74,186→74,146→54,146,各坑四侧、每侧六次kill。
- 每个目标后call kill:powerup→berserk→feast corpse;每坑回中心再转下一坑。
02这份代码的适用限制
03版本区别
飞梦标题强调跨职后具备食尸与狂系能力;简繁响应分别保留,均无拾卖。四坑96次攻击属于执行次数。
04跨狂魔四坑经验:飞梦简体与食尸恢复 · 完整代码
323 行原文
#不用保姆,非军坑、自动坑就可挂经验,带食尸。自行修改4坑中心坐标
%public_bc
shutdown:300:万王之王的世界将在 1 分钟后重新启动。
shutdown:60:连线中断
restart:: @restart
restart:: @timeout
retry:1:你正忙着%*
shutdown::【界面】提示对话框(Prompt):\n错误--未知的通讯函数\n请更新您的程式档案
call:finger:你被%*通缉了 !!
%scene finger
2:finger_bc:finger id
::@%%3
return retry
%bc finger_bc
shutdown::%*通缉城邦 :%*(%*)%*
%scene begin
2:sing_bc:sing 开始咯!
trap position 54,186
50:run_bc:@&run [54,186]
#第一坑坑中心坐标
5::@&run (2,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (3,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 54,186
30:run_bc:@&run [54,186]
5::@&run (8,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (6,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 54,186
30:run_bc:@&run [54,186]
5::@&run (2,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (3,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 54,186
30:run_bc:@&run [54,186]
5::@&run (8,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (6,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 54,186
30:run_bc:@&run [54,186]
5:sing_bc:sing 1 over
goto two
%scene two
trap position 74,186
30:run_bc:@&run [74,186]
#第2坑坑中心坐标
5::@&run (2,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (3,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 74,186
30:run_bc:@&run [74,186]
5::@&run (8,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (6,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 74,186
30:run_bc:@&run [74,186]
5::@&run (2,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (3,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 74,186
30:run_bc:@&run [74,186]
5::@&run (8,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (6,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 74,186
30:run_bc:@&run [74,186]
5:sing_bc:sing 2 over
goto three
%scene three
trap position 74,146
30:run_bc:@&run [74,146]
#第3坑坑中心坐标
5::@&run (2,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (3,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 74,146
30:run_bc:@&run [74,146]
5::@&run (8,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (6,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 74,146
30:run_bc:@&run [74,146]
5::@&run (2,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (3,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 74,146
30:run_bc:@&run [74,146]
5::@&run (8,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (6,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 74,146
30:run_bc:@&run [74,146]
5:sing_bc:sing 3 over
goto four
%scene four
trap position 54,146
30:run_bc:@&run [54,146]
#第4坑坑中心坐标
5::@&run (2,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (3,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 54,146
30:run_bc:@&run [54,146]
5::@&run (8,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (6,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 54,146
30:run_bc:@&run [54,146]
5::@&run (2,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (3,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 54,146
30:run_bc:@&run [54,146]
5::@&run (8,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (6,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 54,146
30:run_bc:@&run [54,146]
5:sing_bc:sing 4 over
goto begin
%scene kill
10:powerup_bc:powerup
10:kill_cc:berserk
5:kill_cc:feast corpse
%bc run_bc
next::@position
%bc killer_bc
next:1:这里没有任何生物。
next::%*你喝道%*
%bc kill_cc
retry:1:你现在正在战斗中 ...
retry:1:你现在正在忙着呢 ...
next::你吃得满脸鲜血,杯盘狼藉,满足地打了一个饱嗝。
next::你觉得自己还有几分饱意,为了身材着想,你决定还是等会儿再吃。
next::你四处张望自言自语着:在哪里? 在哪里? 尸体在哪里?
next::你停止了狂嚎,又慢慢地恢复了平静。
next:1:你狂吼一声, 对%*发动狂暴攻击。
next::你现在正在忙%*
next::(你得到%*点经验。)
return::你并不在战斗中。
%bc powerup_bc
return::你并不在战斗中。
retry:1:你正忙着呢 !
next::你狂嚎不止,全身爆出狂猛灼热的红焰。
next::你现在的体力充沛,还不需要耗费狂暴斗志。
next::你已经不停地咆哮着了,再狂暴下去可能会让你失控。
%bc sing_bcnext::你高兴地唱%*05狂魔四坑经验:威狂与食尸恢复 · 完整代码
323 行原文
#不用保姆,非軍坑、自動坑就可掛經驗,帶食屍。自行修改4坑中心座標
%public_bc
shutdown:300:萬王之王的世界將在 1 分鐘後重新啟動。
shutdown:60:連線中斷
restart:: @restart
restart:: @timeout
retry:1:你正忙著%*
shutdown::【介面】提示對話方塊(Prompt):\n錯誤--未知的通訊函式\n請更新您的程式檔案
call:finger:你被%*通緝了 !!
%scene finger
2:finger_bc:finger id
::@%%3
return retry
%bc finger_bc
shutdown::%*通緝城邦 :%*(%*)%*
%scene begin
2:sing_bc:sing 開始咯!
trap position 54,186
50:run_bc:@&run [54,186]
#第一坑坑中心座標
5::@&run (2,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (3,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 54,186
30:run_bc:@&run [54,186]
5::@&run (8,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (6,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 54,186
30:run_bc:@&run [54,186]
5::@&run (2,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (3,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 54,186
30:run_bc:@&run [54,186]
5::@&run (8,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (6,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 54,186
30:run_bc:@&run [54,186]
5:sing_bc:sing 1 over
goto two
%scene two
trap position 74,186
30:run_bc:@&run [74,186]
#第2坑坑中心座標
5::@&run (2,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (3,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 74,186
30:run_bc:@&run [74,186]
5::@&run (8,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (6,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 74,186
30:run_bc:@&run [74,186]
5::@&run (2,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (3,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 74,186
30:run_bc:@&run [74,186]
5::@&run (8,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (6,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 74,186
30:run_bc:@&run [74,186]
5:sing_bc:sing 2 over
goto three
%scene three
trap position 74,146
30:run_bc:@&run [74,146]
#第3坑坑中心座標
5::@&run (2,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (3,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 74,146
30:run_bc:@&run [74,146]
5::@&run (8,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (6,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 74,146
30:run_bc:@&run [74,146]
5::@&run (2,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (3,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 74,146
30:run_bc:@&run [74,146]
5::@&run (8,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (6,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 74,146
30:run_bc:@&run [74,146]
5:sing_bc:sing 3 over
goto four
%scene four
trap position 54,146
30:run_bc:@&run [54,146]
#第4坑坑中心座標
5::@&run (2,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (3,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 54,146
30:run_bc:@&run [54,146]
5::@&run (8,4)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
3::@&run (6,7)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
trap position 54,146
30:run_bc:@&run [54,146]
5::@&run (2,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (3,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 54,146
30:run_bc:@&run [54,146]
5::@&run (8,18)
10:killer_bc:@&kill (4,11)
call kill
10:killer_bc:@&kill (5,12)
call kill
10:killer_bc:@&kill (5,11)
call kill
3::@&run (6,13)
10:killer_bc:@&kill (4,9)
call kill
10:killer_bc:@&kill (5,8)
call kill
10:killer_bc:@&kill (5,9)
call kill
trap position 54,146
30:run_bc:@&run [54,146]
5:sing_bc:sing 4 over
goto begin
%scene kill
10:powerup_bc:powerup
10:kill_cc:berserk
5:kill_cc:feast corpse
%bc run_bc
next::@position
%bc killer_bc
next:1:這裡沒有任何生物。
next::%*你喝道%*
%bc kill_cc
retry:1:你現在正在戰鬥中 ...
retry:1:你現在正在忙著呢 ...
next::你吃得滿臉鮮血,杯盤狼藉,滿足地打了一個飽嗝。
next::你覺得自己還有幾分飽意,為了身材著想,你決定還是等會兒再吃。
next::你四處張望自言自語著:在哪裡? 在哪裡? 屍體在哪裡?
next::你停止了狂嚎,又慢慢地恢復了平靜。
next:1:你狂吼一聲, 對%*發動狂暴攻擊。
next::你現在正在忙%*
next::(你得到%*點經驗。)
return::你並不在戰鬥中。
%bc powerup_bc
return::你並不在戰鬥中。
retry:1:你正忙著呢 !
next::你狂嚎不止,全身爆出狂猛灼熱的紅焰。
next::你現在的體力充沛,還不需要耗費狂暴鬥志。
next::你已經不停地咆哮著了,再狂暴下去可能會讓你失控。
%bc sing_bcnext::你高興地唱%*↗来源与版本
飞梦/17KOK、渔夫与2001年典藏版出现数值或机制冲突时,以飞梦所记相应服务器的后续有效规则为正文依据;同站更新按明确生效日期处理。旧规则保留年代与服别,未明日期的差异就近说明;原资料对照用于追溯。
